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WLED WLED

Last modified: Created: Author: mxklbSourceRevisions
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LED Stripe and Matrix Controller Firmware. All effects are LED stripe effects, except: # are LED matrix only; + is matrix & stripe; * are audio loudness reactive; ** are audio frequency reactive; ~ don't use palette, just colors

Physical data

Bulb

Bulb type
LED

Single RGB mode rgb

DMX channels

  1. Channel type: Single Color, RedRed
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityRed off…bright
  2. Channel type: Single Color, GreenGreen
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityGreen off…bright
  3. Channel type: Single Color, BlueBlue
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityBlue off…bright

Single RGBW mode rgbw

DMX channels

  1. Channel type: Single Color, RedRed
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityRed off…bright
  2. Channel type: Single Color, GreenGreen
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityGreen off…bright
  3. Channel type: Single Color, BlueBlue
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityBlue off…bright
  4. Channel type: Single Color, WhiteWhite
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityWhite off…bright

Single DRGB mode drgb

DMX channels

  1. Channel type: IntensityDimmer
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: IntensityIntensity off…bright
  2. Channel type: Single Color, RedRed
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityRed off…bright
  3. Channel type: Single Color, GreenGreen
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityGreen off…bright
  4. Channel type: Single Color, BlueBlue
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityBlue off…bright

Single DRGBW mode drgbw

DMX channels

  1. Channel type: IntensityDimmer
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: IntensityIntensity off…bright
  2. Channel type: Single Color, RedRed
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityRed off…bright
  3. Channel type: Single Color, GreenGreen
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityGreen off…bright
  4. Channel type: Single Color, BlueBlue
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityBlue off…bright
  5. Channel type: Single Color, WhiteWhite
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityWhite off…bright

Effect mode effect

DMX channels

  1. Channel type: IntensityDimmer
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: IntensityIntensity off…bright
  2. Channel type: EffectEffect Mode
    Default DMX value
    0
    DMX values Capability
    0 …0Capability type: EffectSolid ~ (Solid primary color on all LEDs)
    1 …1Capability type: EffectBlink (Blinks between primary and secondary color. Parameter = Speed, Duty cycle; Colors = Fx, Bg)
    2 …2Capability type: EffectBreathe (Fades between primary and secondary color. Parameter = Speed; Colors = Fx, Bg)
    3 …3Capability type: EffectWipe (Switches between primary and secondary, switching LEDs one by one, start to end. Parameter = Speed, Intensity; Colors = Fx, Bg)
    4 …4Capability type: EffectWipe Random (Same as Wipe, but uses random colors. Parameter = Speed)
    5 …5Capability type: EffectRandom Colors (Applies a new random color to all LEDs. Parameter = Speed, Fade time)
    6 …6Capability type: EffectSweep (Switches between primary and secondary, switching LEDs one by one, start to end to start. Parameter = Speed, Intensity; Colors = Fx, Bg)
    7 …7Capability type: EffectDynamic (Sets each LED to a random color. Parameter = Speed, Intensity, Smooth)
    8 …8Capability type: EffectColorloop (Cycle all LEDs through the rainbow colors. Parameter = Speed, Saturation)
    9 …9Capability type: EffectRainbow (Displays rainbow colors along the whole strip. Parameter = Speed, Size)
    10 …10Capability type: EffectScan (A single primary colored light wanders between start and end. Parameter = Speed, # of dots, Overlay; Colors = Fx, Bg, Cs)
    11 …11Capability type: EffectScan Dual (Same as Scan but uses two lights starting at both ends. Parameter = Speed, # of dots, Overlay; Colors = Fx, Bg, Cs)
    12 …12Capability type: EffectFade (Fades smoothly between primary and secondary color. Parameter = Speed; Colors = Fx, Bg)
    13 …13Capability type: EffectTheater (Pattern of one lit and two unlit LEDs running. Parameter = Speed, Gap size; Colors = Fx, Bg)
    14 …14Capability type: EffectTheater Rainbow (Same as Theater but uses colors of the rainbow. Parameter = Speed, Gap size; Colors = Bg)
    15 …15Capability type: EffectRunning (Sine Waves scrolling. Parameter = Speed, Wave width; Colors = Fx, Bg)
    16 …16Capability type: EffectSaw (Sawtooth Waves scrolling. Parameter = Speed, Width; Colors = Fx, Bg)
    17 …17Capability type: EffectTwinkle (Random LEDs light up in the primary color with secondary as background. Parameter = Speed, Intensity; Colors = Fx, Bg)
    18 …18Capability type: EffectDissolve (Fills LEDs with primary in random order, then off again. Parameter = Repeat speed, Dissolve speed, Random; Colors = Fx, Bg)
    19 …19Capability type: EffectDissolve Rnd (Fills LEDs with random colors in random order, then off again. Parameter = Repeat speed, Dissolve speed; Colors = Bg)
    20 …20Capability type: EffectSparkle (Single random LEDs light up in the primary color for a short time, secondary is background. Parameter = Speed, Overlay; Colors = Fx, Bg)
    21 …21Capability type: EffectSparkle Dark (All LEDs are lit in the primary color, single random LEDs turn off for a short time. Parameter = Speed, Intensity, Overlay; Colors = Bg, Fx)
    22 …22Capability type: EffectSparkle+ (All LEDs are lit in the primary color, multiple random LEDs turn off for a short time. Parameter = Speed, Intensity, Overlay; Colors = Bg, Fx)
    23 …23Capability type: EffectStrobe (All LEDs are lit in the secondary color, all LEDs flash in a single short burst in primary color. Parameter = Speed; Colors = Fx, Bg)
    24 …24Capability type: EffectStrobe Rainbow (Same as strobe, cycles through the rainbow. Parameter = Speed; Colors = Bg)
    25 …25Capability type: EffectStrobe Mega (All LEDs are lit in the secondary color, all LEDs flash in several short bursts in primary color. Parameter = Speed, Intensity; Colors = Fx, Bg)
    26 …26Capability type: EffectBlink Rainbow (Same as blink, cycles through the rainbow. Parameter = Frequency, Blink duration; Colors = Fx, Bg)
    27 …27Capability type: EffectAndroid (Section of varying length running. Parameter = Speed, Width; Colors = Fx, Bg)
    28 …28Capability type: EffectChase (2 LEDs in primary color running on secondary. Parameter = Speed, Width; Colors = Fx, Bg, Cs)
    29 …29Capability type: EffectChase Random (Like Chase but leaves trail of random color. Parameter = Speed, Width; Colors = Fx, Cs)
    30 …30Capability type: EffectChase Rainbow (Like 28 but leaves trail of rainbow. Parameter = Speed, Width; Colors = Fx, Bg)
    31 …31Capability type: EffectChase Flash (2 LEDs flash in secondary color while the rest is lit in primary. The flashing LEDs wander from start to end. Parameter = Speed; Colors = Bg, Fx)
    32 …32Capability type: EffectChase Flash Rnd (Like Chase Flash, but the 2 LEDs flash in random colors and leaves a random color behind. Parameter = Speed; Colors = Fx, Bg)
    33 …33Capability type: EffectRainbow Runner (Like Chase, but the 2 LEDs light up in rainbow colors and leave a primary color trail. Parameter = Speed, Size; Colors = Bg)
    34 …34Capability type: EffectColorful (Shifting Red-Amber-Green-Blue pattern. Parameter = Speed, Saturation; Colors = 1, 2, 3)
    35 …35Capability type: EffectTraffic Light (Emulates a traffic light. Parameter = Speed, US style; Colors = Bg)
    36 …36Capability type: EffectSweep Random (Like Sweep, but uses random colors. Parameter = Speed)
    37 …37Capability type: EffectChase 2 (Pattern of n LEDs primary and n LEDs secondary moves along the strip. Parameter = Speed, Width; Colors = Fx, Bg)
    38 …38Capability type: EffectAurora (Simulation of the Aurora Borealis. Parameter = Speed, Intensity; Colors = 1, 2, 3)
    39 …39Capability type: EffectStream (Flush bands random hues along the string. Parameter = Speed, Zone size)
    40 …40Capability type: EffectScanner (Dot moves between ends, leaving behind a fading trail. Parameter = Speed, Fade rate; Colors = Fx, Bg)
    41 …41Capability type: EffectLighthouse (Dot moves from start to end, leaving behind a fading trail. Parameter = Speed, Fade rate; Colors = Fx, Bg)
    42 …42Capability type: EffectFireworks # (Random color blobs light up, then fade again. Parameter = Frequency; Colors = Fx, Bg)
    43 …43Capability type: EffectRain # (Like Fireworks, but the blobs move. Parameter = Speed, Spawning rate; Colors = Fx, Bg)
    44 …44Capability type: EffectTetrix (Falling blocks stack. Parameter = Speed, Width, One color; Colors = Fx, Bg)
    45 …45Capability type: EffectFire Flicker (LEDs randomly flickering. Parameter = Speed, Intensity; Colors = Fx)
    46 …46Capability type: EffectGradient (Moves a saturation gradient of the primary color along the strip. Parameter = Speed, Spread; Colors = Fx, Bg)
    47 …47Capability type: EffectLoading (Moves a sawtooth pattern along the strip. Parameter = Speed, Fade; Colors = Fx, Bg)
    48 …48Capability type: EffectPolice (Outdated since WLED 0.14+ replaced by 'Two Dot')
    49 …49Capability type: EffectFairy (Inspired by twinkle style Christmas lights. Parameter = Speed, # of flashers; Colors = Fx, Bg)
    50 …50Capability type: EffectTwo Dots (Two areas sweeping. Parameter = Speed, Dot size, Overlay; Colors = 1, 2, Bg)
    51 …51Capability type: EffectFairytwinkle (Like Colortwinkle, but starting from all lit. Parameter = Speed, Intensity; Colors = Fx, Bg)
    52 …52Capability type: EffectRunning Dual (Sine waves in both directions. Parameter = Speed, Wave width; Colors = L, Bg, R)
    53 …53Capability type: EffectHalloween (Outdated since WLED 0.14+ replaced by 'Chase 2')
    54 …54Capability type: EffectChase 3 (Like Chase, but with 3 colors. Parameter = Speed, Size; Colors = 1, 2, 3)
    55 …55Capability type: EffectTri Wipe (Like Wipe but turns LEDs off as third color . Parameter = Speed; Colors = 1, 2, 3)
    56 …56Capability type: EffectTri Fade (Fades the whole strip from primary color to secondary color to off. Parameter = Speed; Colors = 1, 2, 3)
    57 …57Capability type: EffectLightning (Short random white strobe similar to a lightning bolt. Parameter = Speed, Intensity, Overlay; Colors = Fx, Bg)
    58 …58Capability type: EffectICU (Two eyes running on opposite sides of the strip. Parameter = Speed, Intensity, Overlay; Colors = Fx, Bg)
    59 …59Capability type: EffectMulti Comet ~ (Like Scanner, but creates multiple trails)
    60 …60Capability type: EffectScanner Dual (Like Scanner, but with two dots running on opposite sides. Parameter = Speed, Fade rate; Colors = Fx, Bg, Cs)
    61 …61Capability type: EffectStream 2 ~ (Flush random hues along the string. Parameter = Speed)
    62 …62Capability type: EffectOscillate ~ (Areas of primary and secondary colors move between opposite ends, combining colors where they touch)
    63 …63Capability type: EffectPride 2015 ~ (Rainbow cycling with brightness variation. Parameter = Speed)
    64 …64Capability type: EffectJuggle (Eight colored dots running, leaving trails. Parameter = Speed, Trail)
    65 …65Capability type: EffectPalette (Running color palette. Parameter = Cycle speed)
    66 …66Capability type: EffectFire 2012 (Simulates flickering fire in red and yellow. Parameter = Cooling, Spark rate, Boost)
    67 …67Capability type: EffectColorwaves (Like Pride 2015, but uses palettes. Parameter = Speed, Hue; Colors = Fx)
    68 …68Capability type: EffectBpm (Pulses moving back and forth on palette. Parameter = Speed; Colors = Fx)
    69 …69Capability type: EffectFill Noise (Noise pattern. Parameter = Speed; Colors = Fx)
    70 …70Capability type: EffectNoise 1 (Fast Noise shift pattern. Parameter = Speed; Colors = Fx)
    71 …71Capability type: EffectNoise 2 (Fast Noise shift pattern. Parameter = Speed; Colors = Fx)
    72 …72Capability type: EffectNoise 3 (Noise shift pattern. Parameter = Speed; Colors = Fx)
    73 …73Capability type: EffectNoise 4 (Noise sparkle pattern. Parameter = Speed; Colors = Fx)
    74 …74Capability type: EffectColortwinkles (LEDs light up randomly in random colors and fade off again. Parameter = Fade speed, Spawn speed)
    75 …75Capability type: EffectLake (Calm palette waving. Parameter = Speed; Colors = Fx)
    76 …76Capability type: EffectMeteor (The primary color creates a trail of randomly decaying color. Parameter = Speed, Trail length; Colors = Fx)
    77 …77Capability type: EffectMeteor Smooth (Smoothly animated meteor. Parameter = Speed, Trail length; Colors = Fx)
    78 …78Capability type: EffectRailway (Shows primary and secondary color on alternating LEDs. All LEDs fade to their opposite color and back again. Parameter = Speed, Smoothness; Colors = 1, 2)
    79 …79Capability type: EffectRipple # (Effect resembling random water ripples. Parameter = Speed, Wave #, Overlay; Colors = Bg)
    80 …80Capability type: EffectTwinklefox (FastLED gentle twinkling with slow fade in/out. Parameter = Speed, Twinkle rate)
    81 …81Capability type: EffectTwinklecat (Twinkling with fast in / slow out. Parameter = Speed, Twinkle rate)
    82 …82Capability type: EffectHalloween Eyes # (One Pair of blinking eyes at random intervals along strip. Parameter = Duration, Eye fade time, Overlay; Colors = Fx, Bg)
    83 …83Capability type: EffectSolid Pattern (Speed sets number of LEDs on, intensity sets off. Parameter = Fg size, Bg size; Colors = Fg, Bg)
    84 …84Capability type: EffectSolid Pattern Tri (Solid Pattern with three colors. Parameter = Size; Colors = 1, 2, 3)
    85 …85Capability type: EffectSpots (Solid lights with even distance. Parameter = Spread, Width, Overlay; Colors = Fx, Bg)
    86 …86Capability type: EffectSpots Fade (Spots, getting bigger and smaller. Parameter = Spread, Width, Overlay; Colors = Fx, Bg)
    87 …87Capability type: EffectGlitter (Rainbow with white sparkles. Parameter = Speed, Intensity, Overlay; Colors = 1, 2, Glitter color)
    88 …88Capability type: EffectCandle (Flicker resembling a candle flame. Parameter = Speed, Intensity; Colors = Fx, Bg)
    89 …89Capability type: EffectFireworks Starburst (Exploding multicolor fireworks. Parameter = Chance, Fragments, Overlay; Colors = Bg)
    90 …90Capability type: EffectFireworks 1D # (one dimension fireworks with flare. Parameter = Gravity, Firing side; Colors = Fx, Bg)
    91 …91Capability type: EffectBouncing Balls (Bouncing ball effect. Parameter = Gravity, # of balls, Overlay; Colors = Fx, Bg, Cs)
    92 …92Capability type: EffectSinelon (Fastled sinusoidal moving eye. Parameter = Speed, Trail; Colors = Fx, Bg, Cs)
    93 …93Capability type: EffectSinelon Dual (Sinelon from both directions. Parameter = Speed, Trail; Colors = Fx, Bg, Cs)
    94 …94Capability type: EffectSinelon Rainbow (Sinelon in rainbow colours. Parameter = Speed, Trail; Colors = Cs)
    95 …95Capability type: EffectPopcorn (popping kernels. Parameter = Speed, Intensity, Overlay; Colors = Fx, Bg, Cs)
    96 …96Capability type: EffectDrip (Water dripping effect. Parameter = Gravity, # of drips, Overlay; Colors = Fx, Bg)
    97 …97Capability type: EffectPlasma (Plasma lamp. Parameter = Phase, Intensity; Colors = Fx)
    98 …98Capability type: EffectPercent (Lights up a percentage of segment. Parameter = % of fill, One color; Colors = Fx, Bg)
    99 …99Capability type: EffectRipple Rainbow # (Like ripple, but with a dimly lit changing background. Parameter = Speed, Wave #)
    100 …100Capability type: EffectHeartbeat (led strip pulsing rhythm similar to a heart beat. Parameter = Speed, Intensity; Colors = Fx, Bg)
    101 …101Capability type: EffectPacifica (Gentle ocean waves. Parameter = Speed, Angle)
    102 …102Capability type: EffectCandle Multi (Like candle effect, but each LED has it's own flicker pattern. Parameter = Speed, Intensity; Colors = Fx, Bg)
    103 …103Capability type: EffectSolid Glitter (Like Glitter, but with solid color background. Parameter = Intensity; Colors = Bg, Glitter color)
    104 …104Capability type: EffectSunrise (Simulates a gradual sunrise or sunset. Speed sets: 0 static sun, 1 60: sunrise time in minutes,60 120: sunset time in minutes 60, above: breathing rise and set. Parameter = Time [min], Width)
    105 …105Capability type: EffectPhased (Sine waves (in sourcecode). Parameter = Speed, Intensity; Colors = Fx, Bg)
    106 …106Capability type: EffectTwinkleup (Twinkle effect with fade-in. Parameter = Speed, Intensity; Colors = Fx, Bg)
    107 …107Capability type: EffectNoise Pal (Peaceful noise that's slow and with gradually changing palettes. Parameter = Speed, Scale)
    108 …108Capability type: EffectSine ~ (Controllable sine waves)
    109 …109Capability type: EffectPhased Noise (Noisy sine waves. Parameter = Speed, Intensity; Colors = Fx, Bg)
    110 …110Capability type: EffectFlow (Blend of palette and spot effects. Parameter = Speed, Zones)
    111 …111Capability type: EffectChunchun (Birds flying in a circle formation. Parameter = Speed, Gap size; Colors = Fx, Bg)
    112 …112Capability type: EffectDancing Shadows (Moving spotlights. Parameter = Speed, # of shadows; Colors = Fx)
    113 …113Capability type: EffectWashing Machine (Spins, slows, reverses directions. Parameter = Speed, Intensity)
    114 …114Capability type: EffectCandy Cane (Outdated since WLED 0.14+ replaced by 'Chase 2 red/white')
    115 …115Capability type: EffectBlends (Blends random colors across palette. Parameter = Shift speed, Blend speed)
    116 …116Capability type: EffectTV Simulator ~ (TV light spill simulation. Parameter = Speed, Intensity)
    117 …117Capability type: EffectDynamic Smooth (Like Dynamic, but with smooth palette blends. Parameter = Speed, Intensity)
    118 …118Capability type: EffectSpaceships + (Circling ships with fading trails. Homage to 80s spaceship shooter games. Parameter = Speed, Blur)
    119 …119Capability type: EffectCrazy Bees +~ (Bees darting from flower to flower. Parameter = Speed, Blur)
    120 …120Capability type: EffectGhost Rider + (Color changing ghost riding a kite... in a tornado. Parameter = Fade rate, Blur)
    121 …121Capability type: EffectBlobs + (No really, they are blobs. Parameter = Speed, # blobs, Blur; Colors = Fx)
    122 …122Capability type: EffectScrolling Text + (Edit segment name to set text (variables #DATE, #TIME, #DDMM, #MMDD, #HHMM, #HH, #MM; suffix with 0 to have leading 0s, i.e. #DATE0). Use segment grouping to increase text size on a large matrix. Parameter = Speed, Y Offset, Trail, Font size, Gradient, Overlay, 0; Colors = Fx, Bg, Gradient)
    123 …123Capability type: EffectDrift Rose +~ (Spinning arms that adds and removes nodes as it winds and unwinds. Parameter = Fade, Blur)
    124 …124Capability type: EffectDistortion Waves +~ (Distorted sine waves with a psychedelic flair. Parameter = Speed, Scale)
    125 …125Capability type: EffectSoap + (Like soap bubbles, but lasts longer. Parameter = Speed, Smoothness)
    126 …126Capability type: EffectOctopus + (A cephalopod stuck in a whirlpool. Parameter = Speed, Offset X, Offset Y, Legs)
    127 …127Capability type: EffectWaving Cell + (If a bunch of eucaryotes went to a sports stadium and did the wave, it would look exactly like this. Parameter = Speed, Amplitude 1, Amplitude 2, Amplitude 3)
    128 …128Capability type: EffectPixels * (Random pixels. Parameter = Fade rate, # of pixels; Colors = Fx, Bg)
    129 …129Capability type: EffectPixelwave * (Pixels emanating from center. Parameter = Speed, Sensitivity; Colors = Fx, Bg)
    130 …130Capability type: EffectJuggles * (Juggling balls. Parameter = Speed, # of balls; Colors = Fx, Bg)
    131 …131Capability type: EffectMatripix * (Similar to Matrix. Parameter = Speed, Brightness; Colors = Fx, Bg)
    132 …132Capability type: EffectGravimeter * (Volume reactive vu-meter with gravity and perlin noise. Parameter = Rate of fall, Sensitivity; Colors = Fx, Bg)
    133 …133Capability type: EffectPlasmoid * (Sine wave based plasma. Parameter = Phase, # of pixels; Colors = Fx, Bg)
    134 …134Capability type: EffectPuddles * (Blast coloured puddles based on volume. Parameter = Fade rate, Puddle size; Colors = Fx, Bg)
    135 …135Capability type: EffectMidnoise * (Perlin noise emanating from center. Parameter = Fade rate, Max. length; Colors = Fx, Bg)
    136 …136Capability type: EffectNoisemeter * (Volume reactive vu-meter. Parameter = Fade rate, Width; Colors = Fx, Bg)
    137 …137Capability type: EffectFreqwave ~** (Maps the major frequencies from the incoming signal to colors in the HSV color space. Parameter = Speed, Sound effect, Low bin, High bin, Pre-amp)
    138 …138Capability type: EffectFreqmatrix ~** (The temporal tail for this animation starts at the beginning of the Segment rather than in the center of the segment. Parameter = Speed, Sound effect, Low bin, High bin, Sensivity)
    139 …139Capability type: EffectGEQ +** (A 16x16 graphic equalizer. Parameter = Fade speed, Ripple decay, # of bands, Color bars; Colors = Fx, Peaks)
    140 …140Capability type: EffectWaterfall ** (A volume AND FFT version of a Waterfall that has 'beat' support. Parameter = Speed, Adjust color, Select bin, Volume (min); Colors = Fx, Bg)
    141 …141Capability type: EffectFreqpixels ~** (Random pixels coloured by frequency. Parameter = Fade rate, Starting color and # of pixels)
    142 …142Capability type: EffectUndefined 1 (Undefined in WLED >= 0.14+)
    143 …143Capability type: EffectNoisefire ~* (A perlin noise based volume reactive fire routine. Parameter = Speed, Intensity)
    144 …144Capability type: EffectPuddlepeak * (Blast coloured puddles randomly up and down the strand with the 'beat'. Parameter = Fade rate, Puddle size, Select bin, Volume (min); Colors = Fx, Bg)
    145 …145Capability type: EffectNoisemove ** (Using perlin noise as movement for different frequency bins. Parameter = Speed of perlin movement, Fade rate; Colors = Fx, Bg)
    146 …146Capability type: EffectNoise2D + (Parameter = Speed, Scale)
    147 …147Capability type: EffectPerlin Move (Using Perlin Noise for movement. Parameter = Speed, # of pixels, Fade rate; Colors = Fx, Bg)
    148 …148Capability type: EffectRipple Peak * (Peak detection triggers ripples. Parameter = Fade rate, Max # of ripples, Select bin, Volume (min); Colors = Fx, Bg)
    149 …149Capability type: EffectFirenoise + (Using Perlin Noise for fire. Parameter = X scale, Y scale)
    150 …150Capability type: EffectSquared Swirl + (Boxes moving around. Parameter = Blur)
    151 …151Capability type: EffectUndefined 2 (Undefined in WLED >= 0.14+)
    152 …152Capability type: EffectDNA + (A very cool DNA like pattern. Parameter = Scroll speed, Blur)
    153 …153Capability type: EffectMatrix + (The Matrix, on a 2D matrix. Parameter = Speed, Spawning rate, Trail, Custom color; Colors = Spawn, Trail)
    154 …154Capability type: EffectMetaballs + (A cool plasma type effect. Parameter = Speed)
    155 …155Capability type: EffectFreqmap ** (Map the loudest frequency throughout the length of the LED's. Parameter = Fade rate, Starting color; Colors = Fx, Bg)
    156 …156Capability type: EffectGravcenter * (Volume reactive vu-meter from center with gravity and perlin noise. Parameter = Rate of fall, Sensitivity; Colors = Fx, Bg)
    157 …157Capability type: EffectGravcentric * (Volume reactive vu-meter from center with gravity. Volume provides index to (time rotating) palette colour. Parameter = Rate of fall, Sensitivity; Colors = Fx, Bg)
    158 …158Capability type: EffectGravfreq ** (VU Meter from center. Log of frequency is index to center colour. Parameter = Rate of fall, Sensivity; Colors = Fx, Bg)
    159 …159Capability type: EffectDJ Light ~** (An effect emanating from the center to the edges. Parameter = Speed)
    160 …160Capability type: EffectFunky Plank +~** (A 2D wall of reactivity running from bottom to top. Parameter = Scroll speed, # of bands)
    161 …161Capability type: EffectUndefined 3 (Undefined in WLED >= 0.14+)
    162 …162Capability type: EffectPulser + (Travelling waves. Parameter = Speed, Blur)
    163 …163Capability type: EffectBlurz ** (Flash an fftResult bin per frame and then blur/fade. Parameter = Fade rate, Blur; Colors = Fx, Color mix)
    164 …164Capability type: EffectDrift + (A rotating kaleidoscope. Parameter = Rotation speed, Blur amount)
    165 …165Capability type: EffectWaverly +* (Noise waves with some sound. Parameter = Amplification, Sensitivity)
    166 …166Capability type: EffectSun Radiation +~ (The sun! Doesn't support segments. Parameter = Variance, Brightness)
    167 …167Capability type: EffectColored Bursts + (Rotating rays of color. Parameter = Speed, # of lines, Blur, Gradient, Dots)
    168 …168Capability type: EffectJulia + (Animated Julia set fractal named after mathematician Gaston Julia. Parameter = Max iterations per pixel, X center, Y center, Area size; Colors = Fx)
    169 …169Capability type: EffectUndefined 4 (Undefined in WLED >= 0.14+)
    170 …170Capability type: EffectUndefined 5 (Undefined in WLED >= 0.14+)
    171 …171Capability type: EffectUndefined 6 (Undefined in WLED >= 0.14+)
    172 …172Capability type: EffectGame Of Life + (Scrolling game of life. Parameter = Speed; Colors = Fx, Bg)
    173 …173Capability type: EffectTartan + (Plaid pattern of horizontal and vertical bands. Makes a great kilt. Parameter = X scale, Y scale, Sharpness)
    174 …174Capability type: EffectPolar Lights +~ (The northern lights. Parameter = Speed, Scale)
    175 …175Capability type: EffectSwirl +* (Several blurred circles. Looks good with pink plasma palette. Supports AGC. Parameter = Speed, Sensitivity, Blur; Colors = Bg Swirl)
    176 …176Capability type: EffectLissajous + (A frequency based Lissajous pattern. Parameter = X frequency, Fade rate, Speed; Colors = Fx)
    177 …177Capability type: EffectFrizzles + (Moving patterns. Parameter = X frequency, Y frequency, Blur)
    178 …178Capability type: EffectPlasma Ball + (A ball of plasma. Parameter = Speed, Fade, Blur)
    179 …179Capability type: EffectFlow Stripe ~ (Strip with rotating colours. Parameter = Hue speed, Effect speed)
    180 …180Capability type: EffectHiphotic + (A moving plasma. Parameter = X scale, Y scale, Speed; Colors = Fx)
    181 …181Capability type: EffectSindots + (Dots revolving in a circle while the camera. Parameter = Speed, Dot distance, Fade rate, Blur)
    182 …182Capability type: EffectDNA Spiral + (Spiraling DNA pattern. Parameter = Scroll speed, Y frequency)
    183 …183Capability type: EffectBlack Hole + (Colorful dots orbiting a white black hole. Parameter = Fade rate, Outer Y freq., Outer X freq., Inner X freq., Inner Y freq., Solid; Colors = Fx)
    184 …184Capability type: EffectWavesins (Beat waves and phase shifting. Looks OK in 2D'ish as well. Parameter = Speed, Brightness variation, Starting color, Range of colors, Color variation; Colors = Fx)
    185 …185Capability type: EffectRocktaves ** (Colours the same for each note between octaves, with sine wave going back and forth.; Colors = Fx, Bg)
    186 …186Capability type: EffectAkemi +** (The WLED mascot rocking to your tunes. Parameter = Color speed, Dance; Colors = Head palette, Arms & Legs, Eyes & Mouth)
    187 …255Capability type: EffectXXX Final + (Unused WLED effect slots, may be used for custom user mod effects)
  3. Channel type: SpeedEffect Speed
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: EffectSpeedEffect speed slow…fast
  4. Channel type: EffectEffect Intensity
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: EffectParameterEffect parameter low…high
  5. Channel type: EffectEffect Palette
    Default DMX value
    0
    DMX values Capability
    0 …0Capability type: EffectDefault
    1 …1Capability type: EffectRandom Cycle
    2 …2Capability type: EffectColor 1
    3 …3Capability type: EffectColors 1+2
    4 …4Capability type: EffectColor Gradient
    5 …5Capability type: EffectColors Only
    6 …6Capability type: EffectParty
    7 …7Capability type: EffectCloud
    8 …8Capability type: EffectLava
    9 …9Capability type: EffectOcean
    10 …10Capability type: EffectForest
    11 …11Capability type: EffectRainbow
    12 …12Capability type: EffectRainbow Bands
    13 …13Capability type: EffectSunset
    14 …14Capability type: EffectRivendell
    15 …15Capability type: EffectBreeze
    16 …16Capability type: EffectRed & Blue
    17 …17Capability type: EffectYellowout
    18 …18Capability type: EffectAnalogous
    19 …19Capability type: EffectSplash
    20 …20Capability type: EffectPastel
    21 …21Capability type: EffectSunset 2
    22 …22Capability type: EffectBeach
    23 …23Capability type: EffectVintage
    24 …24Capability type: EffectDeparture
    25 …25Capability type: EffectLandscape
    26 …26Capability type: EffectBeech
    27 …27Capability type: EffectSherbet
    28 …28Capability type: EffectHult
    29 …29Capability type: EffectHult 64
    30 …30Capability type: EffectDrywet
    31 …31Capability type: EffectJul
    32 …32Capability type: EffectGrintage
    33 …33Capability type: EffectRewhi
    34 …34Capability type: EffectTertiary
    35 …35Capability type: EffectFire
    36 …36Capability type: EffectIcefire
    37 …37Capability type: EffectCyane
    38 …38Capability type: EffectLight Pink
    39 …39Capability type: EffectAutumn
    40 …40Capability type: EffectMagenta
    41 …41Capability type: EffectMagred
    42 …42Capability type: EffectYelmag
    43 …43Capability type: EffectYelblu
    44 …44Capability type: EffectOrange & Teal
    45 …45Capability type: EffectTiamat
    46 …46Capability type: EffectApril Night
    47 …47Capability type: EffectOrangery
    48 …48Capability type: EffectC9
    49 …49Capability type: EffectSakura
    50 …50Capability type: EffectAurora
    51 …51Capability type: EffectAtlantica
    52 …52Capability type: EffectC9 2
    53 …53Capability type: EffectC9 New
    54 …54Capability type: EffectTemperature
    55 …55Capability type: EffectAurora 2
    56 …56Capability type: EffectRetro Clown
    57 …57Capability type: EffectCandy
    58 …58Capability type: EffectToxy Reaf
    59 …59Capability type: EffectFairy Reaf
    60 …60Capability type: EffectSemi Blue
    61 …61Capability type: EffectPink Candy
    62 …62Capability type: EffectRed Reaf
    63 …63Capability type: EffectAqua Flash
    64 …64Capability type: EffectYelblu Hot
    65 …65Capability type: EffectLite Light
    66 …66Capability type: EffectRed Flash
    67 …67Capability type: EffectBlink Red
    68 …68Capability type: EffectRed Shift
    69 …69Capability type: EffectRed Tide
    70 …70Capability type: EffectCandy2
    71 …255Capability type: EffectZ Custom
  6. Channel type: EffectEffect Option
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: EffectParameterControls mirror & reverse segment options = 4 macro parts for 1D. The effect option channel is divided into 128 macro parts to control the various states a 2D segment can be in. Using 2D effect options on a 1D strip has no effect. low…high
  7. Channel type: Single Color, RedRed
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityRed off…bright
  8. Channel type: Single Color, GreenGreen
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityGreen off…bright
  9. Channel type: Single Color, BlueBlue
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityBlue off…bright
  10. Channel type: Single Color, RedRed 2nd
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityRed off…bright
  11. Channel type: Single Color, GreenGreen 2nd
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityGreen off…bright
  12. Channel type: Single Color, BlueBlue 2nd
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityBlue off…bright
  13. Channel type: Single Color, RedRed 3rd
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityRed off…bright
  14. Channel type: Single Color, GreenGreen 3rd
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityGreen off…bright
  15. Channel type: Single Color, BlueBlue 3rd
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityBlue off…bright

Effect White mode effwht

DMX channels

  1. Channel type: IntensityDimmer
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: IntensityIntensity off…bright
  2. Channel type: EffectEffect Mode
    Default DMX value
    0
    DMX values Capability
    0 …0Capability type: EffectSolid ~ (Solid primary color on all LEDs)
    1 …1Capability type: EffectBlink (Blinks between primary and secondary color. Parameter = Speed, Duty cycle; Colors = Fx, Bg)
    2 …2Capability type: EffectBreathe (Fades between primary and secondary color. Parameter = Speed; Colors = Fx, Bg)
    3 …3Capability type: EffectWipe (Switches between primary and secondary, switching LEDs one by one, start to end. Parameter = Speed, Intensity; Colors = Fx, Bg)
    4 …4Capability type: EffectWipe Random (Same as Wipe, but uses random colors. Parameter = Speed)
    5 …5Capability type: EffectRandom Colors (Applies a new random color to all LEDs. Parameter = Speed, Fade time)
    6 …6Capability type: EffectSweep (Switches between primary and secondary, switching LEDs one by one, start to end to start. Parameter = Speed, Intensity; Colors = Fx, Bg)
    7 …7Capability type: EffectDynamic (Sets each LED to a random color. Parameter = Speed, Intensity, Smooth)
    8 …8Capability type: EffectColorloop (Cycle all LEDs through the rainbow colors. Parameter = Speed, Saturation)
    9 …9Capability type: EffectRainbow (Displays rainbow colors along the whole strip. Parameter = Speed, Size)
    10 …10Capability type: EffectScan (A single primary colored light wanders between start and end. Parameter = Speed, # of dots, Overlay; Colors = Fx, Bg, Cs)
    11 …11Capability type: EffectScan Dual (Same as Scan but uses two lights starting at both ends. Parameter = Speed, # of dots, Overlay; Colors = Fx, Bg, Cs)
    12 …12Capability type: EffectFade (Fades smoothly between primary and secondary color. Parameter = Speed; Colors = Fx, Bg)
    13 …13Capability type: EffectTheater (Pattern of one lit and two unlit LEDs running. Parameter = Speed, Gap size; Colors = Fx, Bg)
    14 …14Capability type: EffectTheater Rainbow (Same as Theater but uses colors of the rainbow. Parameter = Speed, Gap size; Colors = Bg)
    15 …15Capability type: EffectRunning (Sine Waves scrolling. Parameter = Speed, Wave width; Colors = Fx, Bg)
    16 …16Capability type: EffectSaw (Sawtooth Waves scrolling. Parameter = Speed, Width; Colors = Fx, Bg)
    17 …17Capability type: EffectTwinkle (Random LEDs light up in the primary color with secondary as background. Parameter = Speed, Intensity; Colors = Fx, Bg)
    18 …18Capability type: EffectDissolve (Fills LEDs with primary in random order, then off again. Parameter = Repeat speed, Dissolve speed, Random; Colors = Fx, Bg)
    19 …19Capability type: EffectDissolve Rnd (Fills LEDs with random colors in random order, then off again. Parameter = Repeat speed, Dissolve speed; Colors = Bg)
    20 …20Capability type: EffectSparkle (Single random LEDs light up in the primary color for a short time, secondary is background. Parameter = Speed, Overlay; Colors = Fx, Bg)
    21 …21Capability type: EffectSparkle Dark (All LEDs are lit in the primary color, single random LEDs turn off for a short time. Parameter = Speed, Intensity, Overlay; Colors = Bg, Fx)
    22 …22Capability type: EffectSparkle+ (All LEDs are lit in the primary color, multiple random LEDs turn off for a short time. Parameter = Speed, Intensity, Overlay; Colors = Bg, Fx)
    23 …23Capability type: EffectStrobe (All LEDs are lit in the secondary color, all LEDs flash in a single short burst in primary color. Parameter = Speed; Colors = Fx, Bg)
    24 …24Capability type: EffectStrobe Rainbow (Same as strobe, cycles through the rainbow. Parameter = Speed; Colors = Bg)
    25 …25Capability type: EffectStrobe Mega (All LEDs are lit in the secondary color, all LEDs flash in several short bursts in primary color. Parameter = Speed, Intensity; Colors = Fx, Bg)
    26 …26Capability type: EffectBlink Rainbow (Same as blink, cycles through the rainbow. Parameter = Frequency, Blink duration; Colors = Fx, Bg)
    27 …27Capability type: EffectAndroid (Section of varying length running. Parameter = Speed, Width; Colors = Fx, Bg)
    28 …28Capability type: EffectChase (2 LEDs in primary color running on secondary. Parameter = Speed, Width; Colors = Fx, Bg, Cs)
    29 …29Capability type: EffectChase Random (Like Chase but leaves trail of random color. Parameter = Speed, Width; Colors = Fx, Cs)
    30 …30Capability type: EffectChase Rainbow (Like 28 but leaves trail of rainbow. Parameter = Speed, Width; Colors = Fx, Bg)
    31 …31Capability type: EffectChase Flash (2 LEDs flash in secondary color while the rest is lit in primary. The flashing LEDs wander from start to end. Parameter = Speed; Colors = Bg, Fx)
    32 …32Capability type: EffectChase Flash Rnd (Like Chase Flash, but the 2 LEDs flash in random colors and leaves a random color behind. Parameter = Speed; Colors = Fx, Bg)
    33 …33Capability type: EffectRainbow Runner (Like Chase, but the 2 LEDs light up in rainbow colors and leave a primary color trail. Parameter = Speed, Size; Colors = Bg)
    34 …34Capability type: EffectColorful (Shifting Red-Amber-Green-Blue pattern. Parameter = Speed, Saturation; Colors = 1, 2, 3)
    35 …35Capability type: EffectTraffic Light (Emulates a traffic light. Parameter = Speed, US style; Colors = Bg)
    36 …36Capability type: EffectSweep Random (Like Sweep, but uses random colors. Parameter = Speed)
    37 …37Capability type: EffectChase 2 (Pattern of n LEDs primary and n LEDs secondary moves along the strip. Parameter = Speed, Width; Colors = Fx, Bg)
    38 …38Capability type: EffectAurora (Simulation of the Aurora Borealis. Parameter = Speed, Intensity; Colors = 1, 2, 3)
    39 …39Capability type: EffectStream (Flush bands random hues along the string. Parameter = Speed, Zone size)
    40 …40Capability type: EffectScanner (Dot moves between ends, leaving behind a fading trail. Parameter = Speed, Fade rate; Colors = Fx, Bg)
    41 …41Capability type: EffectLighthouse (Dot moves from start to end, leaving behind a fading trail. Parameter = Speed, Fade rate; Colors = Fx, Bg)
    42 …42Capability type: EffectFireworks # (Random color blobs light up, then fade again. Parameter = Frequency; Colors = Fx, Bg)
    43 …43Capability type: EffectRain # (Like Fireworks, but the blobs move. Parameter = Speed, Spawning rate; Colors = Fx, Bg)
    44 …44Capability type: EffectTetrix (Falling blocks stack. Parameter = Speed, Width, One color; Colors = Fx, Bg)
    45 …45Capability type: EffectFire Flicker (LEDs randomly flickering. Parameter = Speed, Intensity; Colors = Fx)
    46 …46Capability type: EffectGradient (Moves a saturation gradient of the primary color along the strip. Parameter = Speed, Spread; Colors = Fx, Bg)
    47 …47Capability type: EffectLoading (Moves a sawtooth pattern along the strip. Parameter = Speed, Fade; Colors = Fx, Bg)
    48 …48Capability type: EffectPolice (Outdated since WLED 0.14+ replaced by 'Two Dot')
    49 …49Capability type: EffectFairy (Inspired by twinkle style Christmas lights. Parameter = Speed, # of flashers; Colors = Fx, Bg)
    50 …50Capability type: EffectTwo Dots (Two areas sweeping. Parameter = Speed, Dot size, Overlay; Colors = 1, 2, Bg)
    51 …51Capability type: EffectFairytwinkle (Like Colortwinkle, but starting from all lit. Parameter = Speed, Intensity; Colors = Fx, Bg)
    52 …52Capability type: EffectRunning Dual (Sine waves in both directions. Parameter = Speed, Wave width; Colors = L, Bg, R)
    53 …53Capability type: EffectHalloween (Outdated since WLED 0.14+ replaced by 'Chase 2')
    54 …54Capability type: EffectChase 3 (Like Chase, but with 3 colors. Parameter = Speed, Size; Colors = 1, 2, 3)
    55 …55Capability type: EffectTri Wipe (Like Wipe but turns LEDs off as third color . Parameter = Speed; Colors = 1, 2, 3)
    56 …56Capability type: EffectTri Fade (Fades the whole strip from primary color to secondary color to off. Parameter = Speed; Colors = 1, 2, 3)
    57 …57Capability type: EffectLightning (Short random white strobe similar to a lightning bolt. Parameter = Speed, Intensity, Overlay; Colors = Fx, Bg)
    58 …58Capability type: EffectICU (Two eyes running on opposite sides of the strip. Parameter = Speed, Intensity, Overlay; Colors = Fx, Bg)
    59 …59Capability type: EffectMulti Comet ~ (Like Scanner, but creates multiple trails)
    60 …60Capability type: EffectScanner Dual (Like Scanner, but with two dots running on opposite sides. Parameter = Speed, Fade rate; Colors = Fx, Bg, Cs)
    61 …61Capability type: EffectStream 2 ~ (Flush random hues along the string. Parameter = Speed)
    62 …62Capability type: EffectOscillate ~ (Areas of primary and secondary colors move between opposite ends, combining colors where they touch)
    63 …63Capability type: EffectPride 2015 ~ (Rainbow cycling with brightness variation. Parameter = Speed)
    64 …64Capability type: EffectJuggle (Eight colored dots running, leaving trails. Parameter = Speed, Trail)
    65 …65Capability type: EffectPalette (Running color palette. Parameter = Cycle speed)
    66 …66Capability type: EffectFire 2012 (Simulates flickering fire in red and yellow. Parameter = Cooling, Spark rate, Boost)
    67 …67Capability type: EffectColorwaves (Like Pride 2015, but uses palettes. Parameter = Speed, Hue; Colors = Fx)
    68 …68Capability type: EffectBpm (Pulses moving back and forth on palette. Parameter = Speed; Colors = Fx)
    69 …69Capability type: EffectFill Noise (Noise pattern. Parameter = Speed; Colors = Fx)
    70 …70Capability type: EffectNoise 1 (Fast Noise shift pattern. Parameter = Speed; Colors = Fx)
    71 …71Capability type: EffectNoise 2 (Fast Noise shift pattern. Parameter = Speed; Colors = Fx)
    72 …72Capability type: EffectNoise 3 (Noise shift pattern. Parameter = Speed; Colors = Fx)
    73 …73Capability type: EffectNoise 4 (Noise sparkle pattern. Parameter = Speed; Colors = Fx)
    74 …74Capability type: EffectColortwinkles (LEDs light up randomly in random colors and fade off again. Parameter = Fade speed, Spawn speed)
    75 …75Capability type: EffectLake (Calm palette waving. Parameter = Speed; Colors = Fx)
    76 …76Capability type: EffectMeteor (The primary color creates a trail of randomly decaying color. Parameter = Speed, Trail length; Colors = Fx)
    77 …77Capability type: EffectMeteor Smooth (Smoothly animated meteor. Parameter = Speed, Trail length; Colors = Fx)
    78 …78Capability type: EffectRailway (Shows primary and secondary color on alternating LEDs. All LEDs fade to their opposite color and back again. Parameter = Speed, Smoothness; Colors = 1, 2)
    79 …79Capability type: EffectRipple # (Effect resembling random water ripples. Parameter = Speed, Wave #, Overlay; Colors = Bg)
    80 …80Capability type: EffectTwinklefox (FastLED gentle twinkling with slow fade in/out. Parameter = Speed, Twinkle rate)
    81 …81Capability type: EffectTwinklecat (Twinkling with fast in / slow out. Parameter = Speed, Twinkle rate)
    82 …82Capability type: EffectHalloween Eyes # (One Pair of blinking eyes at random intervals along strip. Parameter = Duration, Eye fade time, Overlay; Colors = Fx, Bg)
    83 …83Capability type: EffectSolid Pattern (Speed sets number of LEDs on, intensity sets off. Parameter = Fg size, Bg size; Colors = Fg, Bg)
    84 …84Capability type: EffectSolid Pattern Tri (Solid Pattern with three colors. Parameter = Size; Colors = 1, 2, 3)
    85 …85Capability type: EffectSpots (Solid lights with even distance. Parameter = Spread, Width, Overlay; Colors = Fx, Bg)
    86 …86Capability type: EffectSpots Fade (Spots, getting bigger and smaller. Parameter = Spread, Width, Overlay; Colors = Fx, Bg)
    87 …87Capability type: EffectGlitter (Rainbow with white sparkles. Parameter = Speed, Intensity, Overlay; Colors = 1, 2, Glitter color)
    88 …88Capability type: EffectCandle (Flicker resembling a candle flame. Parameter = Speed, Intensity; Colors = Fx, Bg)
    89 …89Capability type: EffectFireworks Starburst (Exploding multicolor fireworks. Parameter = Chance, Fragments, Overlay; Colors = Bg)
    90 …90Capability type: EffectFireworks 1D # (one dimension fireworks with flare. Parameter = Gravity, Firing side; Colors = Fx, Bg)
    91 …91Capability type: EffectBouncing Balls (Bouncing ball effect. Parameter = Gravity, # of balls, Overlay; Colors = Fx, Bg, Cs)
    92 …92Capability type: EffectSinelon (Fastled sinusoidal moving eye. Parameter = Speed, Trail; Colors = Fx, Bg, Cs)
    93 …93Capability type: EffectSinelon Dual (Sinelon from both directions. Parameter = Speed, Trail; Colors = Fx, Bg, Cs)
    94 …94Capability type: EffectSinelon Rainbow (Sinelon in rainbow colours. Parameter = Speed, Trail; Colors = Cs)
    95 …95Capability type: EffectPopcorn (popping kernels. Parameter = Speed, Intensity, Overlay; Colors = Fx, Bg, Cs)
    96 …96Capability type: EffectDrip (Water dripping effect. Parameter = Gravity, # of drips, Overlay; Colors = Fx, Bg)
    97 …97Capability type: EffectPlasma (Plasma lamp. Parameter = Phase, Intensity; Colors = Fx)
    98 …98Capability type: EffectPercent (Lights up a percentage of segment. Parameter = % of fill, One color; Colors = Fx, Bg)
    99 …99Capability type: EffectRipple Rainbow # (Like ripple, but with a dimly lit changing background. Parameter = Speed, Wave #)
    100 …100Capability type: EffectHeartbeat (led strip pulsing rhythm similar to a heart beat. Parameter = Speed, Intensity; Colors = Fx, Bg)
    101 …101Capability type: EffectPacifica (Gentle ocean waves. Parameter = Speed, Angle)
    102 …102Capability type: EffectCandle Multi (Like candle effect, but each LED has it's own flicker pattern. Parameter = Speed, Intensity; Colors = Fx, Bg)
    103 …103Capability type: EffectSolid Glitter (Like Glitter, but with solid color background. Parameter = Intensity; Colors = Bg, Glitter color)
    104 …104Capability type: EffectSunrise (Simulates a gradual sunrise or sunset. Speed sets: 0 static sun, 1 60: sunrise time in minutes,60 120: sunset time in minutes 60, above: breathing rise and set. Parameter = Time [min], Width)
    105 …105Capability type: EffectPhased (Sine waves (in sourcecode). Parameter = Speed, Intensity; Colors = Fx, Bg)
    106 …106Capability type: EffectTwinkleup (Twinkle effect with fade-in. Parameter = Speed, Intensity; Colors = Fx, Bg)
    107 …107Capability type: EffectNoise Pal (Peaceful noise that's slow and with gradually changing palettes. Parameter = Speed, Scale)
    108 …108Capability type: EffectSine ~ (Controllable sine waves)
    109 …109Capability type: EffectPhased Noise (Noisy sine waves. Parameter = Speed, Intensity; Colors = Fx, Bg)
    110 …110Capability type: EffectFlow (Blend of palette and spot effects. Parameter = Speed, Zones)
    111 …111Capability type: EffectChunchun (Birds flying in a circle formation. Parameter = Speed, Gap size; Colors = Fx, Bg)
    112 …112Capability type: EffectDancing Shadows (Moving spotlights. Parameter = Speed, # of shadows; Colors = Fx)
    113 …113Capability type: EffectWashing Machine (Spins, slows, reverses directions. Parameter = Speed, Intensity)
    114 …114Capability type: EffectCandy Cane (Outdated since WLED 0.14+ replaced by 'Chase 2 red/white')
    115 …115Capability type: EffectBlends (Blends random colors across palette. Parameter = Shift speed, Blend speed)
    116 …116Capability type: EffectTV Simulator ~ (TV light spill simulation. Parameter = Speed, Intensity)
    117 …117Capability type: EffectDynamic Smooth (Like Dynamic, but with smooth palette blends. Parameter = Speed, Intensity)
    118 …118Capability type: EffectSpaceships + (Circling ships with fading trails. Homage to 80s spaceship shooter games. Parameter = Speed, Blur)
    119 …119Capability type: EffectCrazy Bees +~ (Bees darting from flower to flower. Parameter = Speed, Blur)
    120 …120Capability type: EffectGhost Rider + (Color changing ghost riding a kite... in a tornado. Parameter = Fade rate, Blur)
    121 …121Capability type: EffectBlobs + (No really, they are blobs. Parameter = Speed, # blobs, Blur; Colors = Fx)
    122 …122Capability type: EffectScrolling Text + (Edit segment name to set text (variables #DATE, #TIME, #DDMM, #MMDD, #HHMM, #HH, #MM; suffix with 0 to have leading 0s, i.e. #DATE0). Use segment grouping to increase text size on a large matrix. Parameter = Speed, Y Offset, Trail, Font size, Gradient, Overlay, 0; Colors = Fx, Bg, Gradient)
    123 …123Capability type: EffectDrift Rose +~ (Spinning arms that adds and removes nodes as it winds and unwinds. Parameter = Fade, Blur)
    124 …124Capability type: EffectDistortion Waves +~ (Distorted sine waves with a psychedelic flair. Parameter = Speed, Scale)
    125 …125Capability type: EffectSoap + (Like soap bubbles, but lasts longer. Parameter = Speed, Smoothness)
    126 …126Capability type: EffectOctopus + (A cephalopod stuck in a whirlpool. Parameter = Speed, Offset X, Offset Y, Legs)
    127 …127Capability type: EffectWaving Cell + (If a bunch of eucaryotes went to a sports stadium and did the wave, it would look exactly like this. Parameter = Speed, Amplitude 1, Amplitude 2, Amplitude 3)
    128 …128Capability type: EffectPixels * (Random pixels. Parameter = Fade rate, # of pixels; Colors = Fx, Bg)
    129 …129Capability type: EffectPixelwave * (Pixels emanating from center. Parameter = Speed, Sensitivity; Colors = Fx, Bg)
    130 …130Capability type: EffectJuggles * (Juggling balls. Parameter = Speed, # of balls; Colors = Fx, Bg)
    131 …131Capability type: EffectMatripix * (Similar to Matrix. Parameter = Speed, Brightness; Colors = Fx, Bg)
    132 …132Capability type: EffectGravimeter * (Volume reactive vu-meter with gravity and perlin noise. Parameter = Rate of fall, Sensitivity; Colors = Fx, Bg)
    133 …133Capability type: EffectPlasmoid * (Sine wave based plasma. Parameter = Phase, # of pixels; Colors = Fx, Bg)
    134 …134Capability type: EffectPuddles * (Blast coloured puddles based on volume. Parameter = Fade rate, Puddle size; Colors = Fx, Bg)
    135 …135Capability type: EffectMidnoise * (Perlin noise emanating from center. Parameter = Fade rate, Max. length; Colors = Fx, Bg)
    136 …136Capability type: EffectNoisemeter * (Volume reactive vu-meter. Parameter = Fade rate, Width; Colors = Fx, Bg)
    137 …137Capability type: EffectFreqwave ~** (Maps the major frequencies from the incoming signal to colors in the HSV color space. Parameter = Speed, Sound effect, Low bin, High bin, Pre-amp)
    138 …138Capability type: EffectFreqmatrix ~** (The temporal tail for this animation starts at the beginning of the Segment rather than in the center of the segment. Parameter = Speed, Sound effect, Low bin, High bin, Sensivity)
    139 …139Capability type: EffectGEQ +** (A 16x16 graphic equalizer. Parameter = Fade speed, Ripple decay, # of bands, Color bars; Colors = Fx, Peaks)
    140 …140Capability type: EffectWaterfall ** (A volume AND FFT version of a Waterfall that has 'beat' support. Parameter = Speed, Adjust color, Select bin, Volume (min); Colors = Fx, Bg)
    141 …141Capability type: EffectFreqpixels ~** (Random pixels coloured by frequency. Parameter = Fade rate, Starting color and # of pixels)
    142 …142Capability type: EffectUndefined 1 (Undefined in WLED >= 0.14+)
    143 …143Capability type: EffectNoisefire ~* (A perlin noise based volume reactive fire routine. Parameter = Speed, Intensity)
    144 …144Capability type: EffectPuddlepeak * (Blast coloured puddles randomly up and down the strand with the 'beat'. Parameter = Fade rate, Puddle size, Select bin, Volume (min); Colors = Fx, Bg)
    145 …145Capability type: EffectNoisemove ** (Using perlin noise as movement for different frequency bins. Parameter = Speed of perlin movement, Fade rate; Colors = Fx, Bg)
    146 …146Capability type: EffectNoise2D + (Parameter = Speed, Scale)
    147 …147Capability type: EffectPerlin Move (Using Perlin Noise for movement. Parameter = Speed, # of pixels, Fade rate; Colors = Fx, Bg)
    148 …148Capability type: EffectRipple Peak * (Peak detection triggers ripples. Parameter = Fade rate, Max # of ripples, Select bin, Volume (min); Colors = Fx, Bg)
    149 …149Capability type: EffectFirenoise + (Using Perlin Noise for fire. Parameter = X scale, Y scale)
    150 …150Capability type: EffectSquared Swirl + (Boxes moving around. Parameter = Blur)
    151 …151Capability type: EffectUndefined 2 (Undefined in WLED >= 0.14+)
    152 …152Capability type: EffectDNA + (A very cool DNA like pattern. Parameter = Scroll speed, Blur)
    153 …153Capability type: EffectMatrix + (The Matrix, on a 2D matrix. Parameter = Speed, Spawning rate, Trail, Custom color; Colors = Spawn, Trail)
    154 …154Capability type: EffectMetaballs + (A cool plasma type effect. Parameter = Speed)
    155 …155Capability type: EffectFreqmap ** (Map the loudest frequency throughout the length of the LED's. Parameter = Fade rate, Starting color; Colors = Fx, Bg)
    156 …156Capability type: EffectGravcenter * (Volume reactive vu-meter from center with gravity and perlin noise. Parameter = Rate of fall, Sensitivity; Colors = Fx, Bg)
    157 …157Capability type: EffectGravcentric * (Volume reactive vu-meter from center with gravity. Volume provides index to (time rotating) palette colour. Parameter = Rate of fall, Sensitivity; Colors = Fx, Bg)
    158 …158Capability type: EffectGravfreq ** (VU Meter from center. Log of frequency is index to center colour. Parameter = Rate of fall, Sensivity; Colors = Fx, Bg)
    159 …159Capability type: EffectDJ Light ~** (An effect emanating from the center to the edges. Parameter = Speed)
    160 …160Capability type: EffectFunky Plank +~** (A 2D wall of reactivity running from bottom to top. Parameter = Scroll speed, # of bands)
    161 …161Capability type: EffectUndefined 3 (Undefined in WLED >= 0.14+)
    162 …162Capability type: EffectPulser + (Travelling waves. Parameter = Speed, Blur)
    163 …163Capability type: EffectBlurz ** (Flash an fftResult bin per frame and then blur/fade. Parameter = Fade rate, Blur; Colors = Fx, Color mix)
    164 …164Capability type: EffectDrift + (A rotating kaleidoscope. Parameter = Rotation speed, Blur amount)
    165 …165Capability type: EffectWaverly +* (Noise waves with some sound. Parameter = Amplification, Sensitivity)
    166 …166Capability type: EffectSun Radiation +~ (The sun! Doesn't support segments. Parameter = Variance, Brightness)
    167 …167Capability type: EffectColored Bursts + (Rotating rays of color. Parameter = Speed, # of lines, Blur, Gradient, Dots)
    168 …168Capability type: EffectJulia + (Animated Julia set fractal named after mathematician Gaston Julia. Parameter = Max iterations per pixel, X center, Y center, Area size; Colors = Fx)
    169 …169Capability type: EffectUndefined 4 (Undefined in WLED >= 0.14+)
    170 …170Capability type: EffectUndefined 5 (Undefined in WLED >= 0.14+)
    171 …171Capability type: EffectUndefined 6 (Undefined in WLED >= 0.14+)
    172 …172Capability type: EffectGame Of Life + (Scrolling game of life. Parameter = Speed; Colors = Fx, Bg)
    173 …173Capability type: EffectTartan + (Plaid pattern of horizontal and vertical bands. Makes a great kilt. Parameter = X scale, Y scale, Sharpness)
    174 …174Capability type: EffectPolar Lights +~ (The northern lights. Parameter = Speed, Scale)
    175 …175Capability type: EffectSwirl +* (Several blurred circles. Looks good with pink plasma palette. Supports AGC. Parameter = Speed, Sensitivity, Blur; Colors = Bg Swirl)
    176 …176Capability type: EffectLissajous + (A frequency based Lissajous pattern. Parameter = X frequency, Fade rate, Speed; Colors = Fx)
    177 …177Capability type: EffectFrizzles + (Moving patterns. Parameter = X frequency, Y frequency, Blur)
    178 …178Capability type: EffectPlasma Ball + (A ball of plasma. Parameter = Speed, Fade, Blur)
    179 …179Capability type: EffectFlow Stripe ~ (Strip with rotating colours. Parameter = Hue speed, Effect speed)
    180 …180Capability type: EffectHiphotic + (A moving plasma. Parameter = X scale, Y scale, Speed; Colors = Fx)
    181 …181Capability type: EffectSindots + (Dots revolving in a circle while the camera. Parameter = Speed, Dot distance, Fade rate, Blur)
    182 …182Capability type: EffectDNA Spiral + (Spiraling DNA pattern. Parameter = Scroll speed, Y frequency)
    183 …183Capability type: EffectBlack Hole + (Colorful dots orbiting a white black hole. Parameter = Fade rate, Outer Y freq., Outer X freq., Inner X freq., Inner Y freq., Solid; Colors = Fx)
    184 …184Capability type: EffectWavesins (Beat waves and phase shifting. Looks OK in 2D'ish as well. Parameter = Speed, Brightness variation, Starting color, Range of colors, Color variation; Colors = Fx)
    185 …185Capability type: EffectRocktaves ** (Colours the same for each note between octaves, with sine wave going back and forth.; Colors = Fx, Bg)
    186 …186Capability type: EffectAkemi +** (The WLED mascot rocking to your tunes. Parameter = Color speed, Dance; Colors = Head palette, Arms & Legs, Eyes & Mouth)
    187 …255Capability type: EffectXXX Final + (Unused WLED effect slots, may be used for custom user mod effects)
  3. Channel type: SpeedEffect Speed
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: EffectSpeedEffect speed slow…fast
  4. Channel type: EffectEffect Intensity
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: EffectParameterEffect parameter low…high
  5. Channel type: EffectEffect Palette
    Default DMX value
    0
    DMX values Capability
    0 …0Capability type: EffectDefault
    1 …1Capability type: EffectRandom Cycle
    2 …2Capability type: EffectColor 1
    3 …3Capability type: EffectColors 1+2
    4 …4Capability type: EffectColor Gradient
    5 …5Capability type: EffectColors Only
    6 …6Capability type: EffectParty
    7 …7Capability type: EffectCloud
    8 …8Capability type: EffectLava
    9 …9Capability type: EffectOcean
    10 …10Capability type: EffectForest
    11 …11Capability type: EffectRainbow
    12 …12Capability type: EffectRainbow Bands
    13 …13Capability type: EffectSunset
    14 …14Capability type: EffectRivendell
    15 …15Capability type: EffectBreeze
    16 …16Capability type: EffectRed & Blue
    17 …17Capability type: EffectYellowout
    18 …18Capability type: EffectAnalogous
    19 …19Capability type: EffectSplash
    20 …20Capability type: EffectPastel
    21 …21Capability type: EffectSunset 2
    22 …22Capability type: EffectBeach
    23 …23Capability type: EffectVintage
    24 …24Capability type: EffectDeparture
    25 …25Capability type: EffectLandscape
    26 …26Capability type: EffectBeech
    27 …27Capability type: EffectSherbet
    28 …28Capability type: EffectHult
    29 …29Capability type: EffectHult 64
    30 …30Capability type: EffectDrywet
    31 …31Capability type: EffectJul
    32 …32Capability type: EffectGrintage
    33 …33Capability type: EffectRewhi
    34 …34Capability type: EffectTertiary
    35 …35Capability type: EffectFire
    36 …36Capability type: EffectIcefire
    37 …37Capability type: EffectCyane
    38 …38Capability type: EffectLight Pink
    39 …39Capability type: EffectAutumn
    40 …40Capability type: EffectMagenta
    41 …41Capability type: EffectMagred
    42 …42Capability type: EffectYelmag
    43 …43Capability type: EffectYelblu
    44 …44Capability type: EffectOrange & Teal
    45 …45Capability type: EffectTiamat
    46 …46Capability type: EffectApril Night
    47 …47Capability type: EffectOrangery
    48 …48Capability type: EffectC9
    49 …49Capability type: EffectSakura
    50 …50Capability type: EffectAurora
    51 …51Capability type: EffectAtlantica
    52 …52Capability type: EffectC9 2
    53 …53Capability type: EffectC9 New
    54 …54Capability type: EffectTemperature
    55 …55Capability type: EffectAurora 2
    56 …56Capability type: EffectRetro Clown
    57 …57Capability type: EffectCandy
    58 …58Capability type: EffectToxy Reaf
    59 …59Capability type: EffectFairy Reaf
    60 …60Capability type: EffectSemi Blue
    61 …61Capability type: EffectPink Candy
    62 …62Capability type: EffectRed Reaf
    63 …63Capability type: EffectAqua Flash
    64 …64Capability type: EffectYelblu Hot
    65 …65Capability type: EffectLite Light
    66 …66Capability type: EffectRed Flash
    67 …67Capability type: EffectBlink Red
    68 …68Capability type: EffectRed Shift
    69 …69Capability type: EffectRed Tide
    70 …70Capability type: EffectCandy2
    71 …255Capability type: EffectZ Custom
  6. Channel type: EffectEffect Option
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: EffectParameterControls mirror & reverse segment options = 4 macro parts for 1D. The effect option channel is divided into 128 macro parts to control the various states a 2D segment can be in. Using 2D effect options on a 1D strip has no effect. low…high
  7. Channel type: Single Color, RedRed
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityRed off…bright
  8. Channel type: Single Color, GreenGreen
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityGreen off…bright
  9. Channel type: Single Color, BlueBlue
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityBlue off…bright
  10. Channel type: Single Color, RedRed 2nd
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityRed off…bright
  11. Channel type: Single Color, GreenGreen 2nd
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityGreen off…bright
  12. Channel type: Single Color, BlueBlue 2nd
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityBlue off…bright
  13. Channel type: Single Color, RedRed 3rd
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityRed off…bright
  14. Channel type: Single Color, GreenGreen 3rd
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityGreen off…bright
  15. Channel type: Single Color, BlueBlue 3rd
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityBlue off…bright
  16. Channel type: Single Color, WhiteWhite
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityWhite off…bright
  17. Channel type: Single Color, WhiteWhite 2nd
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityWhite off…bright
  18. Channel type: Single Color, WhiteWhite 3rd
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityWhite off…bright

Effect RGB mode effrgb

DMX channels

  1. Channel type: IntensityDimmer
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: IntensityIntensity off…bright
  2. Channel type: EffectEffect Mode
    Default DMX value
    0
    DMX values Capability
    0 …0Capability type: EffectSolid ~ (Solid primary color on all LEDs)
    1 …1Capability type: EffectBlink (Blinks between primary and secondary color. Parameter = Speed, Duty cycle; Colors = Fx, Bg)
    2 …2Capability type: EffectBreathe (Fades between primary and secondary color. Parameter = Speed; Colors = Fx, Bg)
    3 …3Capability type: EffectWipe (Switches between primary and secondary, switching LEDs one by one, start to end. Parameter = Speed, Intensity; Colors = Fx, Bg)
    4 …4Capability type: EffectWipe Random (Same as Wipe, but uses random colors. Parameter = Speed)
    5 …5Capability type: EffectRandom Colors (Applies a new random color to all LEDs. Parameter = Speed, Fade time)
    6 …6Capability type: EffectSweep (Switches between primary and secondary, switching LEDs one by one, start to end to start. Parameter = Speed, Intensity; Colors = Fx, Bg)
    7 …7Capability type: EffectDynamic (Sets each LED to a random color. Parameter = Speed, Intensity, Smooth)
    8 …8Capability type: EffectColorloop (Cycle all LEDs through the rainbow colors. Parameter = Speed, Saturation)
    9 …9Capability type: EffectRainbow (Displays rainbow colors along the whole strip. Parameter = Speed, Size)
    10 …10Capability type: EffectScan (A single primary colored light wanders between start and end. Parameter = Speed, # of dots, Overlay; Colors = Fx, Bg, Cs)
    11 …11Capability type: EffectScan Dual (Same as Scan but uses two lights starting at both ends. Parameter = Speed, # of dots, Overlay; Colors = Fx, Bg, Cs)
    12 …12Capability type: EffectFade (Fades smoothly between primary and secondary color. Parameter = Speed; Colors = Fx, Bg)
    13 …13Capability type: EffectTheater (Pattern of one lit and two unlit LEDs running. Parameter = Speed, Gap size; Colors = Fx, Bg)
    14 …14Capability type: EffectTheater Rainbow (Same as Theater but uses colors of the rainbow. Parameter = Speed, Gap size; Colors = Bg)
    15 …15Capability type: EffectRunning (Sine Waves scrolling. Parameter = Speed, Wave width; Colors = Fx, Bg)
    16 …16Capability type: EffectSaw (Sawtooth Waves scrolling. Parameter = Speed, Width; Colors = Fx, Bg)
    17 …17Capability type: EffectTwinkle (Random LEDs light up in the primary color with secondary as background. Parameter = Speed, Intensity; Colors = Fx, Bg)
    18 …18Capability type: EffectDissolve (Fills LEDs with primary in random order, then off again. Parameter = Repeat speed, Dissolve speed, Random; Colors = Fx, Bg)
    19 …19Capability type: EffectDissolve Rnd (Fills LEDs with random colors in random order, then off again. Parameter = Repeat speed, Dissolve speed; Colors = Bg)
    20 …20Capability type: EffectSparkle (Single random LEDs light up in the primary color for a short time, secondary is background. Parameter = Speed, Overlay; Colors = Fx, Bg)
    21 …21Capability type: EffectSparkle Dark (All LEDs are lit in the primary color, single random LEDs turn off for a short time. Parameter = Speed, Intensity, Overlay; Colors = Bg, Fx)
    22 …22Capability type: EffectSparkle+ (All LEDs are lit in the primary color, multiple random LEDs turn off for a short time. Parameter = Speed, Intensity, Overlay; Colors = Bg, Fx)
    23 …23Capability type: EffectStrobe (All LEDs are lit in the secondary color, all LEDs flash in a single short burst in primary color. Parameter = Speed; Colors = Fx, Bg)
    24 …24Capability type: EffectStrobe Rainbow (Same as strobe, cycles through the rainbow. Parameter = Speed; Colors = Bg)
    25 …25Capability type: EffectStrobe Mega (All LEDs are lit in the secondary color, all LEDs flash in several short bursts in primary color. Parameter = Speed, Intensity; Colors = Fx, Bg)
    26 …26Capability type: EffectBlink Rainbow (Same as blink, cycles through the rainbow. Parameter = Frequency, Blink duration; Colors = Fx, Bg)
    27 …27Capability type: EffectAndroid (Section of varying length running. Parameter = Speed, Width; Colors = Fx, Bg)
    28 …28Capability type: EffectChase (2 LEDs in primary color running on secondary. Parameter = Speed, Width; Colors = Fx, Bg, Cs)
    29 …29Capability type: EffectChase Random (Like Chase but leaves trail of random color. Parameter = Speed, Width; Colors = Fx, Cs)
    30 …30Capability type: EffectChase Rainbow (Like 28 but leaves trail of rainbow. Parameter = Speed, Width; Colors = Fx, Bg)
    31 …31Capability type: EffectChase Flash (2 LEDs flash in secondary color while the rest is lit in primary. The flashing LEDs wander from start to end. Parameter = Speed; Colors = Bg, Fx)
    32 …32Capability type: EffectChase Flash Rnd (Like Chase Flash, but the 2 LEDs flash in random colors and leaves a random color behind. Parameter = Speed; Colors = Fx, Bg)
    33 …33Capability type: EffectRainbow Runner (Like Chase, but the 2 LEDs light up in rainbow colors and leave a primary color trail. Parameter = Speed, Size; Colors = Bg)
    34 …34Capability type: EffectColorful (Shifting Red-Amber-Green-Blue pattern. Parameter = Speed, Saturation; Colors = 1, 2, 3)
    35 …35Capability type: EffectTraffic Light (Emulates a traffic light. Parameter = Speed, US style; Colors = Bg)
    36 …36Capability type: EffectSweep Random (Like Sweep, but uses random colors. Parameter = Speed)
    37 …37Capability type: EffectChase 2 (Pattern of n LEDs primary and n LEDs secondary moves along the strip. Parameter = Speed, Width; Colors = Fx, Bg)
    38 …38Capability type: EffectAurora (Simulation of the Aurora Borealis. Parameter = Speed, Intensity; Colors = 1, 2, 3)
    39 …39Capability type: EffectStream (Flush bands random hues along the string. Parameter = Speed, Zone size)
    40 …40Capability type: EffectScanner (Dot moves between ends, leaving behind a fading trail. Parameter = Speed, Fade rate; Colors = Fx, Bg)
    41 …41Capability type: EffectLighthouse (Dot moves from start to end, leaving behind a fading trail. Parameter = Speed, Fade rate; Colors = Fx, Bg)
    42 …42Capability type: EffectFireworks # (Random color blobs light up, then fade again. Parameter = Frequency; Colors = Fx, Bg)
    43 …43Capability type: EffectRain # (Like Fireworks, but the blobs move. Parameter = Speed, Spawning rate; Colors = Fx, Bg)
    44 …44Capability type: EffectTetrix (Falling blocks stack. Parameter = Speed, Width, One color; Colors = Fx, Bg)
    45 …45Capability type: EffectFire Flicker (LEDs randomly flickering. Parameter = Speed, Intensity; Colors = Fx)
    46 …46Capability type: EffectGradient (Moves a saturation gradient of the primary color along the strip. Parameter = Speed, Spread; Colors = Fx, Bg)
    47 …47Capability type: EffectLoading (Moves a sawtooth pattern along the strip. Parameter = Speed, Fade; Colors = Fx, Bg)
    48 …48Capability type: EffectPolice (Outdated since WLED 0.14+ replaced by 'Two Dot')
    49 …49Capability type: EffectFairy (Inspired by twinkle style Christmas lights. Parameter = Speed, # of flashers; Colors = Fx, Bg)
    50 …50Capability type: EffectTwo Dots (Two areas sweeping. Parameter = Speed, Dot size, Overlay; Colors = 1, 2, Bg)
    51 …51Capability type: EffectFairytwinkle (Like Colortwinkle, but starting from all lit. Parameter = Speed, Intensity; Colors = Fx, Bg)
    52 …52Capability type: EffectRunning Dual (Sine waves in both directions. Parameter = Speed, Wave width; Colors = L, Bg, R)
    53 …53Capability type: EffectHalloween (Outdated since WLED 0.14+ replaced by 'Chase 2')
    54 …54Capability type: EffectChase 3 (Like Chase, but with 3 colors. Parameter = Speed, Size; Colors = 1, 2, 3)
    55 …55Capability type: EffectTri Wipe (Like Wipe but turns LEDs off as third color . Parameter = Speed; Colors = 1, 2, 3)
    56 …56Capability type: EffectTri Fade (Fades the whole strip from primary color to secondary color to off. Parameter = Speed; Colors = 1, 2, 3)
    57 …57Capability type: EffectLightning (Short random white strobe similar to a lightning bolt. Parameter = Speed, Intensity, Overlay; Colors = Fx, Bg)
    58 …58Capability type: EffectICU (Two eyes running on opposite sides of the strip. Parameter = Speed, Intensity, Overlay; Colors = Fx, Bg)
    59 …59Capability type: EffectMulti Comet ~ (Like Scanner, but creates multiple trails)
    60 …60Capability type: EffectScanner Dual (Like Scanner, but with two dots running on opposite sides. Parameter = Speed, Fade rate; Colors = Fx, Bg, Cs)
    61 …61Capability type: EffectStream 2 ~ (Flush random hues along the string. Parameter = Speed)
    62 …62Capability type: EffectOscillate ~ (Areas of primary and secondary colors move between opposite ends, combining colors where they touch)
    63 …63Capability type: EffectPride 2015 ~ (Rainbow cycling with brightness variation. Parameter = Speed)
    64 …64Capability type: EffectJuggle (Eight colored dots running, leaving trails. Parameter = Speed, Trail)
    65 …65Capability type: EffectPalette (Running color palette. Parameter = Cycle speed)
    66 …66Capability type: EffectFire 2012 (Simulates flickering fire in red and yellow. Parameter = Cooling, Spark rate, Boost)
    67 …67Capability type: EffectColorwaves (Like Pride 2015, but uses palettes. Parameter = Speed, Hue; Colors = Fx)
    68 …68Capability type: EffectBpm (Pulses moving back and forth on palette. Parameter = Speed; Colors = Fx)
    69 …69Capability type: EffectFill Noise (Noise pattern. Parameter = Speed; Colors = Fx)
    70 …70Capability type: EffectNoise 1 (Fast Noise shift pattern. Parameter = Speed; Colors = Fx)
    71 …71Capability type: EffectNoise 2 (Fast Noise shift pattern. Parameter = Speed; Colors = Fx)
    72 …72Capability type: EffectNoise 3 (Noise shift pattern. Parameter = Speed; Colors = Fx)
    73 …73Capability type: EffectNoise 4 (Noise sparkle pattern. Parameter = Speed; Colors = Fx)
    74 …74Capability type: EffectColortwinkles (LEDs light up randomly in random colors and fade off again. Parameter = Fade speed, Spawn speed)
    75 …75Capability type: EffectLake (Calm palette waving. Parameter = Speed; Colors = Fx)
    76 …76Capability type: EffectMeteor (The primary color creates a trail of randomly decaying color. Parameter = Speed, Trail length; Colors = Fx)
    77 …77Capability type: EffectMeteor Smooth (Smoothly animated meteor. Parameter = Speed, Trail length; Colors = Fx)
    78 …78Capability type: EffectRailway (Shows primary and secondary color on alternating LEDs. All LEDs fade to their opposite color and back again. Parameter = Speed, Smoothness; Colors = 1, 2)
    79 …79Capability type: EffectRipple # (Effect resembling random water ripples. Parameter = Speed, Wave #, Overlay; Colors = Bg)
    80 …80Capability type: EffectTwinklefox (FastLED gentle twinkling with slow fade in/out. Parameter = Speed, Twinkle rate)
    81 …81Capability type: EffectTwinklecat (Twinkling with fast in / slow out. Parameter = Speed, Twinkle rate)
    82 …82Capability type: EffectHalloween Eyes # (One Pair of blinking eyes at random intervals along strip. Parameter = Duration, Eye fade time, Overlay; Colors = Fx, Bg)
    83 …83Capability type: EffectSolid Pattern (Speed sets number of LEDs on, intensity sets off. Parameter = Fg size, Bg size; Colors = Fg, Bg)
    84 …84Capability type: EffectSolid Pattern Tri (Solid Pattern with three colors. Parameter = Size; Colors = 1, 2, 3)
    85 …85Capability type: EffectSpots (Solid lights with even distance. Parameter = Spread, Width, Overlay; Colors = Fx, Bg)
    86 …86Capability type: EffectSpots Fade (Spots, getting bigger and smaller. Parameter = Spread, Width, Overlay; Colors = Fx, Bg)
    87 …87Capability type: EffectGlitter (Rainbow with white sparkles. Parameter = Speed, Intensity, Overlay; Colors = 1, 2, Glitter color)
    88 …88Capability type: EffectCandle (Flicker resembling a candle flame. Parameter = Speed, Intensity; Colors = Fx, Bg)
    89 …89Capability type: EffectFireworks Starburst (Exploding multicolor fireworks. Parameter = Chance, Fragments, Overlay; Colors = Bg)
    90 …90Capability type: EffectFireworks 1D # (one dimension fireworks with flare. Parameter = Gravity, Firing side; Colors = Fx, Bg)
    91 …91Capability type: EffectBouncing Balls (Bouncing ball effect. Parameter = Gravity, # of balls, Overlay; Colors = Fx, Bg, Cs)
    92 …92Capability type: EffectSinelon (Fastled sinusoidal moving eye. Parameter = Speed, Trail; Colors = Fx, Bg, Cs)
    93 …93Capability type: EffectSinelon Dual (Sinelon from both directions. Parameter = Speed, Trail; Colors = Fx, Bg, Cs)
    94 …94Capability type: EffectSinelon Rainbow (Sinelon in rainbow colours. Parameter = Speed, Trail; Colors = Cs)
    95 …95Capability type: EffectPopcorn (popping kernels. Parameter = Speed, Intensity, Overlay; Colors = Fx, Bg, Cs)
    96 …96Capability type: EffectDrip (Water dripping effect. Parameter = Gravity, # of drips, Overlay; Colors = Fx, Bg)
    97 …97Capability type: EffectPlasma (Plasma lamp. Parameter = Phase, Intensity; Colors = Fx)
    98 …98Capability type: EffectPercent (Lights up a percentage of segment. Parameter = % of fill, One color; Colors = Fx, Bg)
    99 …99Capability type: EffectRipple Rainbow # (Like ripple, but with a dimly lit changing background. Parameter = Speed, Wave #)
    100 …100Capability type: EffectHeartbeat (led strip pulsing rhythm similar to a heart beat. Parameter = Speed, Intensity; Colors = Fx, Bg)
    101 …101Capability type: EffectPacifica (Gentle ocean waves. Parameter = Speed, Angle)
    102 …102Capability type: EffectCandle Multi (Like candle effect, but each LED has it's own flicker pattern. Parameter = Speed, Intensity; Colors = Fx, Bg)
    103 …103Capability type: EffectSolid Glitter (Like Glitter, but with solid color background. Parameter = Intensity; Colors = Bg, Glitter color)
    104 …104Capability type: EffectSunrise (Simulates a gradual sunrise or sunset. Speed sets: 0 static sun, 1 60: sunrise time in minutes,60 120: sunset time in minutes 60, above: breathing rise and set. Parameter = Time [min], Width)
    105 …105Capability type: EffectPhased (Sine waves (in sourcecode). Parameter = Speed, Intensity; Colors = Fx, Bg)
    106 …106Capability type: EffectTwinkleup (Twinkle effect with fade-in. Parameter = Speed, Intensity; Colors = Fx, Bg)
    107 …107Capability type: EffectNoise Pal (Peaceful noise that's slow and with gradually changing palettes. Parameter = Speed, Scale)
    108 …108Capability type: EffectSine ~ (Controllable sine waves)
    109 …109Capability type: EffectPhased Noise (Noisy sine waves. Parameter = Speed, Intensity; Colors = Fx, Bg)
    110 …110Capability type: EffectFlow (Blend of palette and spot effects. Parameter = Speed, Zones)
    111 …111Capability type: EffectChunchun (Birds flying in a circle formation. Parameter = Speed, Gap size; Colors = Fx, Bg)
    112 …112Capability type: EffectDancing Shadows (Moving spotlights. Parameter = Speed, # of shadows; Colors = Fx)
    113 …113Capability type: EffectWashing Machine (Spins, slows, reverses directions. Parameter = Speed, Intensity)
    114 …114Capability type: EffectCandy Cane (Outdated since WLED 0.14+ replaced by 'Chase 2 red/white')
    115 …115Capability type: EffectBlends (Blends random colors across palette. Parameter = Shift speed, Blend speed)
    116 …116Capability type: EffectTV Simulator ~ (TV light spill simulation. Parameter = Speed, Intensity)
    117 …117Capability type: EffectDynamic Smooth (Like Dynamic, but with smooth palette blends. Parameter = Speed, Intensity)
    118 …118Capability type: EffectSpaceships + (Circling ships with fading trails. Homage to 80s spaceship shooter games. Parameter = Speed, Blur)
    119 …119Capability type: EffectCrazy Bees +~ (Bees darting from flower to flower. Parameter = Speed, Blur)
    120 …120Capability type: EffectGhost Rider + (Color changing ghost riding a kite... in a tornado. Parameter = Fade rate, Blur)
    121 …121Capability type: EffectBlobs + (No really, they are blobs. Parameter = Speed, # blobs, Blur; Colors = Fx)
    122 …122Capability type: EffectScrolling Text + (Edit segment name to set text (variables #DATE, #TIME, #DDMM, #MMDD, #HHMM, #HH, #MM; suffix with 0 to have leading 0s, i.e. #DATE0). Use segment grouping to increase text size on a large matrix. Parameter = Speed, Y Offset, Trail, Font size, Gradient, Overlay, 0; Colors = Fx, Bg, Gradient)
    123 …123Capability type: EffectDrift Rose +~ (Spinning arms that adds and removes nodes as it winds and unwinds. Parameter = Fade, Blur)
    124 …124Capability type: EffectDistortion Waves +~ (Distorted sine waves with a psychedelic flair. Parameter = Speed, Scale)
    125 …125Capability type: EffectSoap + (Like soap bubbles, but lasts longer. Parameter = Speed, Smoothness)
    126 …126Capability type: EffectOctopus + (A cephalopod stuck in a whirlpool. Parameter = Speed, Offset X, Offset Y, Legs)
    127 …127Capability type: EffectWaving Cell + (If a bunch of eucaryotes went to a sports stadium and did the wave, it would look exactly like this. Parameter = Speed, Amplitude 1, Amplitude 2, Amplitude 3)
    128 …128Capability type: EffectPixels * (Random pixels. Parameter = Fade rate, # of pixels; Colors = Fx, Bg)
    129 …129Capability type: EffectPixelwave * (Pixels emanating from center. Parameter = Speed, Sensitivity; Colors = Fx, Bg)
    130 …130Capability type: EffectJuggles * (Juggling balls. Parameter = Speed, # of balls; Colors = Fx, Bg)
    131 …131Capability type: EffectMatripix * (Similar to Matrix. Parameter = Speed, Brightness; Colors = Fx, Bg)
    132 …132Capability type: EffectGravimeter * (Volume reactive vu-meter with gravity and perlin noise. Parameter = Rate of fall, Sensitivity; Colors = Fx, Bg)
    133 …133Capability type: EffectPlasmoid * (Sine wave based plasma. Parameter = Phase, # of pixels; Colors = Fx, Bg)
    134 …134Capability type: EffectPuddles * (Blast coloured puddles based on volume. Parameter = Fade rate, Puddle size; Colors = Fx, Bg)
    135 …135Capability type: EffectMidnoise * (Perlin noise emanating from center. Parameter = Fade rate, Max. length; Colors = Fx, Bg)
    136 …136Capability type: EffectNoisemeter * (Volume reactive vu-meter. Parameter = Fade rate, Width; Colors = Fx, Bg)
    137 …137Capability type: EffectFreqwave ~** (Maps the major frequencies from the incoming signal to colors in the HSV color space. Parameter = Speed, Sound effect, Low bin, High bin, Pre-amp)
    138 …138Capability type: EffectFreqmatrix ~** (The temporal tail for this animation starts at the beginning of the Segment rather than in the center of the segment. Parameter = Speed, Sound effect, Low bin, High bin, Sensivity)
    139 …139Capability type: EffectGEQ +** (A 16x16 graphic equalizer. Parameter = Fade speed, Ripple decay, # of bands, Color bars; Colors = Fx, Peaks)
    140 …140Capability type: EffectWaterfall ** (A volume AND FFT version of a Waterfall that has 'beat' support. Parameter = Speed, Adjust color, Select bin, Volume (min); Colors = Fx, Bg)
    141 …141Capability type: EffectFreqpixels ~** (Random pixels coloured by frequency. Parameter = Fade rate, Starting color and # of pixels)
    142 …142Capability type: EffectUndefined 1 (Undefined in WLED >= 0.14+)
    143 …143Capability type: EffectNoisefire ~* (A perlin noise based volume reactive fire routine. Parameter = Speed, Intensity)
    144 …144Capability type: EffectPuddlepeak * (Blast coloured puddles randomly up and down the strand with the 'beat'. Parameter = Fade rate, Puddle size, Select bin, Volume (min); Colors = Fx, Bg)
    145 …145Capability type: EffectNoisemove ** (Using perlin noise as movement for different frequency bins. Parameter = Speed of perlin movement, Fade rate; Colors = Fx, Bg)
    146 …146Capability type: EffectNoise2D + (Parameter = Speed, Scale)
    147 …147Capability type: EffectPerlin Move (Using Perlin Noise for movement. Parameter = Speed, # of pixels, Fade rate; Colors = Fx, Bg)
    148 …148Capability type: EffectRipple Peak * (Peak detection triggers ripples. Parameter = Fade rate, Max # of ripples, Select bin, Volume (min); Colors = Fx, Bg)
    149 …149Capability type: EffectFirenoise + (Using Perlin Noise for fire. Parameter = X scale, Y scale)
    150 …150Capability type: EffectSquared Swirl + (Boxes moving around. Parameter = Blur)
    151 …151Capability type: EffectUndefined 2 (Undefined in WLED >= 0.14+)
    152 …152Capability type: EffectDNA + (A very cool DNA like pattern. Parameter = Scroll speed, Blur)
    153 …153Capability type: EffectMatrix + (The Matrix, on a 2D matrix. Parameter = Speed, Spawning rate, Trail, Custom color; Colors = Spawn, Trail)
    154 …154Capability type: EffectMetaballs + (A cool plasma type effect. Parameter = Speed)
    155 …155Capability type: EffectFreqmap ** (Map the loudest frequency throughout the length of the LED's. Parameter = Fade rate, Starting color; Colors = Fx, Bg)
    156 …156Capability type: EffectGravcenter * (Volume reactive vu-meter from center with gravity and perlin noise. Parameter = Rate of fall, Sensitivity; Colors = Fx, Bg)
    157 …157Capability type: EffectGravcentric * (Volume reactive vu-meter from center with gravity. Volume provides index to (time rotating) palette colour. Parameter = Rate of fall, Sensitivity; Colors = Fx, Bg)
    158 …158Capability type: EffectGravfreq ** (VU Meter from center. Log of frequency is index to center colour. Parameter = Rate of fall, Sensivity; Colors = Fx, Bg)
    159 …159Capability type: EffectDJ Light ~** (An effect emanating from the center to the edges. Parameter = Speed)
    160 …160Capability type: EffectFunky Plank +~** (A 2D wall of reactivity running from bottom to top. Parameter = Scroll speed, # of bands)
    161 …161Capability type: EffectUndefined 3 (Undefined in WLED >= 0.14+)
    162 …162Capability type: EffectPulser + (Travelling waves. Parameter = Speed, Blur)
    163 …163Capability type: EffectBlurz ** (Flash an fftResult bin per frame and then blur/fade. Parameter = Fade rate, Blur; Colors = Fx, Color mix)
    164 …164Capability type: EffectDrift + (A rotating kaleidoscope. Parameter = Rotation speed, Blur amount)
    165 …165Capability type: EffectWaverly +* (Noise waves with some sound. Parameter = Amplification, Sensitivity)
    166 …166Capability type: EffectSun Radiation +~ (The sun! Doesn't support segments. Parameter = Variance, Brightness)
    167 …167Capability type: EffectColored Bursts + (Rotating rays of color. Parameter = Speed, # of lines, Blur, Gradient, Dots)
    168 …168Capability type: EffectJulia + (Animated Julia set fractal named after mathematician Gaston Julia. Parameter = Max iterations per pixel, X center, Y center, Area size; Colors = Fx)
    169 …169Capability type: EffectUndefined 4 (Undefined in WLED >= 0.14+)
    170 …170Capability type: EffectUndefined 5 (Undefined in WLED >= 0.14+)
    171 …171Capability type: EffectUndefined 6 (Undefined in WLED >= 0.14+)
    172 …172Capability type: EffectGame Of Life + (Scrolling game of life. Parameter = Speed; Colors = Fx, Bg)
    173 …173Capability type: EffectTartan + (Plaid pattern of horizontal and vertical bands. Makes a great kilt. Parameter = X scale, Y scale, Sharpness)
    174 …174Capability type: EffectPolar Lights +~ (The northern lights. Parameter = Speed, Scale)
    175 …175Capability type: EffectSwirl +* (Several blurred circles. Looks good with pink plasma palette. Supports AGC. Parameter = Speed, Sensitivity, Blur; Colors = Bg Swirl)
    176 …176Capability type: EffectLissajous + (A frequency based Lissajous pattern. Parameter = X frequency, Fade rate, Speed; Colors = Fx)
    177 …177Capability type: EffectFrizzles + (Moving patterns. Parameter = X frequency, Y frequency, Blur)
    178 …178Capability type: EffectPlasma Ball + (A ball of plasma. Parameter = Speed, Fade, Blur)
    179 …179Capability type: EffectFlow Stripe ~ (Strip with rotating colours. Parameter = Hue speed, Effect speed)
    180 …180Capability type: EffectHiphotic + (A moving plasma. Parameter = X scale, Y scale, Speed; Colors = Fx)
    181 …181Capability type: EffectSindots + (Dots revolving in a circle while the camera. Parameter = Speed, Dot distance, Fade rate, Blur)
    182 …182Capability type: EffectDNA Spiral + (Spiraling DNA pattern. Parameter = Scroll speed, Y frequency)
    183 …183Capability type: EffectBlack Hole + (Colorful dots orbiting a white black hole. Parameter = Fade rate, Outer Y freq., Outer X freq., Inner X freq., Inner Y freq., Solid; Colors = Fx)
    184 …184Capability type: EffectWavesins (Beat waves and phase shifting. Looks OK in 2D'ish as well. Parameter = Speed, Brightness variation, Starting color, Range of colors, Color variation; Colors = Fx)
    185 …185Capability type: EffectRocktaves ** (Colours the same for each note between octaves, with sine wave going back and forth.; Colors = Fx, Bg)
    186 …186Capability type: EffectAkemi +** (The WLED mascot rocking to your tunes. Parameter = Color speed, Dance; Colors = Head palette, Arms & Legs, Eyes & Mouth)
    187 …255Capability type: EffectXXX Final + (Unused WLED effect slots, may be used for custom user mod effects)
  3. Channel type: SpeedEffect Speed
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: EffectSpeedEffect speed slow…fast
  4. Channel type: EffectEffect Intensity
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: EffectParameterEffect parameter low…high
  5. Channel type: EffectEffect Palette
    Default DMX value
    0
    DMX values Capability
    0 …0Capability type: EffectDefault
    1 …1Capability type: EffectRandom Cycle
    2 …2Capability type: EffectColor 1
    3 …3Capability type: EffectColors 1+2
    4 …4Capability type: EffectColor Gradient
    5 …5Capability type: EffectColors Only
    6 …6Capability type: EffectParty
    7 …7Capability type: EffectCloud
    8 …8Capability type: EffectLava
    9 …9Capability type: EffectOcean
    10 …10Capability type: EffectForest
    11 …11Capability type: EffectRainbow
    12 …12Capability type: EffectRainbow Bands
    13 …13Capability type: EffectSunset
    14 …14Capability type: EffectRivendell
    15 …15Capability type: EffectBreeze
    16 …16Capability type: EffectRed & Blue
    17 …17Capability type: EffectYellowout
    18 …18Capability type: EffectAnalogous
    19 …19Capability type: EffectSplash
    20 …20Capability type: EffectPastel
    21 …21Capability type: EffectSunset 2
    22 …22Capability type: EffectBeach
    23 …23Capability type: EffectVintage
    24 …24Capability type: EffectDeparture
    25 …25Capability type: EffectLandscape
    26 …26Capability type: EffectBeech
    27 …27Capability type: EffectSherbet
    28 …28Capability type: EffectHult
    29 …29Capability type: EffectHult 64
    30 …30Capability type: EffectDrywet
    31 …31Capability type: EffectJul
    32 …32Capability type: EffectGrintage
    33 …33Capability type: EffectRewhi
    34 …34Capability type: EffectTertiary
    35 …35Capability type: EffectFire
    36 …36Capability type: EffectIcefire
    37 …37Capability type: EffectCyane
    38 …38Capability type: EffectLight Pink
    39 …39Capability type: EffectAutumn
    40 …40Capability type: EffectMagenta
    41 …41Capability type: EffectMagred
    42 …42Capability type: EffectYelmag
    43 …43Capability type: EffectYelblu
    44 …44Capability type: EffectOrange & Teal
    45 …45Capability type: EffectTiamat
    46 …46Capability type: EffectApril Night
    47 …47Capability type: EffectOrangery
    48 …48Capability type: EffectC9
    49 …49Capability type: EffectSakura
    50 …50Capability type: EffectAurora
    51 …51Capability type: EffectAtlantica
    52 …52Capability type: EffectC9 2
    53 …53Capability type: EffectC9 New
    54 …54Capability type: EffectTemperature
    55 …55Capability type: EffectAurora 2
    56 …56Capability type: EffectRetro Clown
    57 …57Capability type: EffectCandy
    58 …58Capability type: EffectToxy Reaf
    59 …59Capability type: EffectFairy Reaf
    60 …60Capability type: EffectSemi Blue
    61 …61Capability type: EffectPink Candy
    62 …62Capability type: EffectRed Reaf
    63 …63Capability type: EffectAqua Flash
    64 …64Capability type: EffectYelblu Hot
    65 …65Capability type: EffectLite Light
    66 …66Capability type: EffectRed Flash
    67 …67Capability type: EffectBlink Red
    68 …68Capability type: EffectRed Shift
    69 …69Capability type: EffectRed Tide
    70 …70Capability type: EffectCandy2
    71 …255Capability type: EffectZ Custom
  6. Channel type: Single Color, RedRed
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityRed off…bright
  7. Channel type: Single Color, GreenGreen
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityGreen off…bright
  8. Channel type: Single Color, BlueBlue
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityBlue off…bright
  9. Channel type: Single Color, RedRed 2nd
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityRed off…bright
  10. Channel type: Single Color, GreenGreen 2nd
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityGreen off…bright
  11. Channel type: Single Color, BlueBlue 2nd
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: ColorIntensityBlue off…bright

Preset mode preset

DMX channels

  1. Channel type: IntensityDimmer
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: IntensityIntensity off…bright
  2. Channel type: IntensityPreset
    Can crossfade?
    Yes
    DMX values Capability
    0 …255Capability type: GenericUser defined preset ID

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